The second game gave players a wider variety of options when it came to level design, which saw the creation of levels other than platforming such as racing, puzzles, and fighting games.Ī wormhole appeared while Sackboy was exploring Craftworld, the wormhole sucked Sackboy in to another world called Bunkum, where he is then greeted by Newton. The sequel saw a major shift in the direction of the series, going from a primarily traditional platform game in the first two installments to a more varied style of gameplay called a "platform for games". LittleBigPlanet 2 is a sequel to the first LittleBigPlanet and was developed by Media Molecule for the PlayStation 3 and released in January 2011. Player controls Sackboy as he travels around LittleBigPlanet, helping the eight creator curators of LittleBigPlanet with their problems in their own respective realms as he tries to stop The Collector, one of the eight creator curators who, unlike the other seven, has gone rogue, kidnapping the creations of LittleBigPlanet. The first game in the series, it was released on the PlayStation 3 in October 27th, 2008. The player can also make non- gaming creations such as music and films. These levels can remain as the original LittleBigPlanet platforming gameplay, or they can be expanded to many other game types, such as racing, fighting, shooting, sports and nearly any other game type that the player can think of. Many items that are collected while playing Story, Community and DLC Levels. The Create component primarily refers to level creation in the game, places a major emphasis Players can create their own levels with the built-in level creator. These collectibles can be used in Create Mode or to customize Sackboy. These bubbles come in two types: Small ones, known as Score Bubbles, which constitute points and larger ones, known as Prize Bubbles, that contain new costumes, stickers, or other types of collectibles. Most levels involve a player playing solo or co-operatively with friends to navigate while collecting various "bubbles" along the way. Since LittleBigPlanet 2, gameplay has expanded to being a "platform for games" with the introduction of numerous mini-games and other genres into the game, diversifying the game from being strictly a traditional platform game. The gameplay originally consisted primarily, but not entirely, of traditional two-dimensional platforming like jumping and avoiding obstacles to successfully navigate to the end of a level to win. All of the games in the series put a strong emphasis on user-generated content and are based on the series' tagline " Play, Create, Share": The series follows the many adventures of Sackboy and has a large emphasis on gameplay rather than being story-driven.
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